Whenever equipped creature deals combat damage to a player, that player discards a card and also you untap all lands you regulate.

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Sword of Sibrand-new and Steel

Artireality — Equipment

Equipped creature gets +2/+2 and also has actually defense from black and from red.

Whenever before equipped creature deals combat damage to a player, ruin up to one targain planeswalker and also up to one tarobtain artitruth.

Equip


Sword of Hearth and Home

Artifact — Equipment

Equipped creature gets +2/+2 and has security from green and also from white.

Whenever equipped creature deals combat damage to a player, exile approximately one targain creature you own, then search your library for a simple land card. Put both cards onto the battlearea under your manage, then shuffle.

Equip


Sword of Body and Mind

Artireality — Equipment

Equipped creature gets +2/+2 and has actually defense from green and also from blue.

Whenever before equipped creature deals combat damages to a player, you create a 2/2 green Wolf creature token and also that player mills ten cards.

Equip


Sword of Light and also Shadow

Artifact — Equipment

Equipped creature gets +2/+2 and has security from white and also from babsence.

Whenever equipped creature deals combat damage to a player, you gain 3 life and also you might rerevolve approximately one taracquire creature card from your graveyard to your hand also.

Equip


Specter"s Shroud

Artifact — Equipment

Equipped creature gets +1/+0.

Whenever equipped creature deals combat damages to a player, that player discards a card.

Equip (: Attach to targain creature you manage. Equip only as a sorcery. This card enters the battlefield unattached and also continues to be on the battlefield if the creature leaves.)


Sword of Truth and also Justice

Artifact — Equipment

Equipped creature gets +2/+2 and also has security from white and also from blue.

Whenever equipped creature deals combat damages to a player, put a +1/+1 respond to on a creature you regulate, then prolifeprice. (Choose any variety of permanents and/or players, then offer each an additional counter of each sort currently there.)

Equip


Sword of Fire and Ice

Artireality — Equipment

Equipped creature gets +2/+2 and also has defense from red and from blue.

Whenever equipped creature deals combat damages to a player, Sword of Fire and also Ice deals 2 damage to any type of targain and you draw a card.

Equip


Sword of War and Peace

Artifact — Equipment

Equipped creature gets +2/+2 and also has security from red and from white.

Whenever equipped creature deals combat damages to a player, Sword of War and also Peace deals damages to that player equal to the variety of cards in their hand also and you get 1 life for each card in your hand also.

Equip


Sword of Dungeons & Dragons

Artitruth — Equipment

Equipped creature gets +2/+2 and also has actually protection from Rogues and also from Clerics.

Whenever equipped creature deals combat damage to a player, develop a 4/4 gold Dragon creature token via flying and roll a d20 (a twenty-sided die). If you roll a 20, repeat this process.

Equip


Goldvein Pick

Artifact — Equipment

Equipped creature gets +1/+1.

Whenever equipped creature deals combat damage to a player, produce a Treasure token. (It"s an artireality with ", Sacrifice this artifact: Add one mana of any shade.")

Equip (: Attach to targain creature you regulate. Equip just as a sorcery.)


Dowsing Dagger

Artireality — Equipment

When Dowsing Dagger enters the battlefield, tarobtain adversary creates two 0/2 green Plant creature tokens with defender.

Equipped creature gets +2/+1.

Whenever equipped creature deals combat damages to a player, you might transcreate Dowsing Dagger.

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Hammer of Ruin

Artireality — Equipment

Equipped creature gets +2/+0.

Whenever before equipped creature deals combat damages to a player, you might damage target Equipment that player controls.

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Spellbinder

Artitruth — Equipment

Imprint — When Spellbinder enters the battlefield, you might exile an instant card from your hand.

Whenever equipped creature deals combat damage to a player, you might copy the exiled card. If you carry out, you might actors the copy without paying its mana price.

Equip


Rogue"s Gloves

Artireality — Equipment

Whenever before equipped creature deals combat damage to a player, you may draw a card.

Equip (: Attach to tarobtain creature you regulate. Equip just as a sorcery.)


Mask of Memory

Artireality — Equipment

Whenever before equipped creature deals combat damages to a player, you may attract two cards. If you carry out, discard a card.

Equip (: Attach to taracquire creature you manage. Equip just as a sorcery.)


Quietus Spike

Artireality — Equipment

Equipped creature has actually deathtouch.

Whenever before equipped creature deals combat damages to a player, that player loses fifty percent their life, rounded up.

Equip


Whispersteel Dagger

Artitruth — Equipment

Equipped creature gets +2/+0.

Whenever equipped creature deals combat damage to a player, you may cast a creature spell from that player"s graveyard this rotate, and you may spend mana as though it were mana of any shade to cast that spell.

Equip


Prying Blade

Artireality — Equipment

Equipped creature gets +1/+0.

Whenever equipped creature deals combat damage to a player, develop a Treasure token. (It"s an artifact with ", Sacrifice this artifact: Add one mana of any kind of shade.")

Equip (: Attach to targain creature you regulate. Equip only as a sorcery.)


Scytheclaw

Artireality — Equipment

Living weapon (When this Equipment enters the battlearea, develop a 0/0 black Phyrexian Germ creature token, then attach this to it.)

Equipped creature gets +1/+1.

Whenever before equipped creature deals combat damage to a player, that player loses fifty percent their life, rounded up.

Equip


Bloodforged Battle-Axe

Artitruth — Equipment

Equipped creature gets +2/+0.

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Whenever before equipped creature deals combat damages to a player, develop a token that"s a copy of Bloodforged Battle-Axe.